(School of Physical Education,Nanjing Normal University,Nangjing 210097,China) Abstract: The author sorted and analyzed statistics about time changes and space distribution with respect to game scoring by 88 top 8 players at 11 levels in team competitions in National Men’s Sanda (Wushu) Championships 2007, and revealed the following findings: 1) the players at high and medium levels showed the same pattern in the change of round scores, i.e. the score for round 2 > the score for round 1 > the score for round 3, just that the mag-nitude of score increase or decrease is slightly different; while the players at low levels showed such a pattern that the score for round 3 > the score for round 2 > the score for round 1, and the scores show a trend of gradual in-crease; 2) distribution of scoring manners: the score distribution curves of the players at high and medium levels fall into the same trend, i.e. the score won by leg moves > the score won by wrestling moves > the score won by boxing moves > the score won by knocking the opponent out of the ring > the score won as the opponent was advised > the score won as the opponent was warned; the score distribution curves of the players at low levels are different from those of the players at high and medium levels, showing that the score won by wrestling moves > the score won by leg moves > the score won by boxing moves > the score won by knocking the opponent out of the ring > the score won as the opponent was warned > the score won as the opponent was advised, in which the score won by wrestling moves is over 50% of the total score, while the score won as the opponent was warned also takes a certain propor-tion in the total score; 3) distribution of scoring areas: in general, the score won by the torso > the score won by thighs > the score won by the head; the head and torso score won by the players at low levels > the same won by the players at medium levels > the same won by the players at high levels, while the leg score won by the players at high levels > the same won by the players at medium levels > the same won by the players at low levels. Key words: Sanda (Wushu);game scoring;time and space characteristics;National Men’s Sanda (Wushu) Championships 2007 |